
Soon We'll Be No One
Soon We'll Be No One is a very short visual novel written for O2A2 2026, a game jam with a strict limit on words and assets.
FEATURES
➤ 1000 words.
➤ Linear story, only one ending.
➤ A somewhat awkward conversation between strangers.
➤ Bitter coffee.
Story and art by myself.
All sounds are from freesound.org
(BGM by finnskog, SFX by skjor1)

| Published | 13 hours ago |
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux |
| Rating | Rated 5.0 out of 5 stars (3 total ratings) |
| Author | quiesphere |
| Genre | Visual Novel |
| Made with | Ren'Py |
| Tags | 2D, Atmospheric, No AI, Ren'Py, Short |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Touchscreen |
| Accessibility | One button |
| Content | No generative AI was used |
Download
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Click download now to get access to the following files:
SoonWeWillBeNoOne-1.0-pc.zip 48 MB
SoonWeWillBeNoOne-1.0-mac.zip 42 MB


Comments
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The game builds a fantastically melancholic atmosphere, with the writing, art and sound design, especially considering the O2A2 restrictions. The art especially is really gorgeous.
The use of your SFX was clever, hinting at the situation outside, which only emphasises the strange surreal calm of the conversation.
The core idea of the game is one I always enjoy seeing explored in games and movies. Great work!